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1. jump to star - in Player Features and Ideas Discussion [original thread]
Rayzilla Zaraki wrote: Lu Ziffer wrote: This is a 2020 idea but I like it because I had it too. If there are ever new systems added to EVE this is the way it should be done... *some mostly good stuff* This idea makes sense. But I ca...
- by SheepChaser Woolhands - at 2015.07.31 11:20:49
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2. jump to star - in Player Features and Ideas Discussion [original thread]
Nyalnara wrote: Max Deveron wrote: I like where this idea is going, it wold be immensely more fun to play. 1 question though....... What happens if you misjump....and your stuck 100's of AU or even several light years between stars? do you...
- by SheepChaser Woolhands - at 2015.07.30 23:50:59
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3. jump to star - in Player Features and Ideas Discussion [original thread]
Max Deveron wrote: I like where this idea is going, it wold be immensely more fun to play. 1 question though....... What happens if you misjump....and your stuck 100's of AU or even several light years between stars? do you self destruct and ...
- by SheepChaser Woolhands - at 2015.07.30 17:17:47
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4. jump to star - in Player Features and Ideas Discussion [original thread]
Max Deveron wrote: I like where this idea is going, it wold be immensely more fun to play. 1 question though....... What happens if you misjump....and your stuck 100's of AU or even several light years between stars? do you self destruct and ...
- by SheepChaser Woolhands - at 2015.07.29 22:15:20
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5. jump to star - in Player Features and Ideas Discussion [original thread]
on the otherhand.... it would be also interesting have to allign to the star on the horizition and then jump.... even more interesting if youre on the Outer edge of k-Space, where there are no more stars on the rim... but you do find stars there t...
- by SheepChaser Woolhands - at 2015.07.27 20:23:22
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6. jump to star - in Player Features and Ideas Discussion [original thread]
and such jumping will give the players to travel to ANY star within range of the ships abilities.
- by SheepChaser Woolhands - at 2015.07.27 20:14:47
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7. jump to star - in Player Features and Ideas Discussion [original thread]
in my opinion the range of jumping Depends on the engine in ship and shipmass.... where there are some special ships made especially for longrange jump, fitted With a larger engine and very few fitting slots... so range = mass / enignepower... sor...
- by SheepChaser Woolhands - at 2015.07.27 20:13:34
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8. Walking in stations - in EVE General Discussion [original thread]
Is it me, or has the forum trolls here got to much Liberty from the ISD and dragged this post so far away from the OP's "question" that we couldnt get back to the real question even tho a dwarf crawl out of a donkey's behind and gave it to ya.... ...
- by SheepChaser Woolhands - at 2015.07.27 00:00:23
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9. jump to star - in Player Features and Ideas Discussion [original thread]
Lu Ziffer wrote: This is a 2020 idea but I like it because I had it too. If there are ever new systems added to EVE this is the way it should be done. Have a ship which is able to: -scan new starsystems -jump to them without a cyno -carto...
- by SheepChaser Woolhands - at 2015.07.25 21:21:47
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10. jump to star - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: And how does one stop you from jumping to, say, the sun in ya0? Well the freedom to let you travel anywhere, unless you make a wall of old goonwaffe wrecks, inbetwene point A and B... But again, i assume spacetravel "us...
- by SheepChaser Woolhands - at 2015.07.25 21:14:59
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11. jump to star - in Player Features and Ideas Discussion [original thread]
Enya Sparhawk wrote: SheepChaser Woolhands wrote: as it is now, you cant jump to a another system, unless you use cyno, gates or wormhole. But the most logical way to move around from system to system, is to align to the star of the system y...
- by SheepChaser Woolhands - at 2015.07.25 21:09:58
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12. jump to star - in Player Features and Ideas Discussion [original thread]
as it is now, you cant jump to a another system, unless you use cyno, gates or wormhole. But the most logical way to move around from system to system, is to align to the star of the system you want to og to and jump. Im not sure why CCP havent us...
- by SheepChaser Woolhands - at 2015.07.25 17:26:58
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13. CCP new skins - in EVE General Discussion [original thread]
Silverdaddy wrote: SheepChaser Woolhands wrote: I cant understand why CCP keeps providing New skins. It dont improve the game, its just useless eyecandy. I belive skins should be a free option when players build ships, not a aftermarked isks...
- by SheepChaser Woolhands - at 2015.07.25 00:51:52
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14. Next SKIN Release (list your favorite SKINs!) - in Player Features and Ideas Discussion [original thread]
I suggest to remove all skins, its useless and have to value than to the makeup and lipstick players
- by SheepChaser Woolhands - at 2015.07.23 11:44:20
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15. CCP new skins - in EVE General Discussion [original thread]
I cant understand why CCP keeps providing New skins. It dont improve the game, its just useless eyecandy. I belive skins should be a free option when players build ships, not a aftermarked isksink. Can someone please explain me why CCP makes skins?
- by SheepChaser Woolhands - at 2015.07.22 13:20:18
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16. Entosis and stations - in EVE General Discussion [original thread]
okay.... Just to give some feedback on this... ive tried this out good now in null... put every services out of order on one station... - atm you can only use entosis on service modules. - Station is still a no-go for entosis - TCU is also no-...
- by SheepChaser Woolhands - at 2015.06.23 22:20:46
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17. Entosis and stations - in EVE General Discussion [original thread]
DaReaper wrote: SheepChaser Woolhands wrote: Scipio Artelius wrote: SheepChaser Woolhands wrote: But then the changes aint implemented, cuz TCU cant be targeted yet :/ Not yet. Next release. You can entosis station services, but n...
- by SheepChaser Woolhands - at 2015.06.23 20:26:57
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18. Entosis and stations - in EVE General Discussion [original thread]
Scipio Artelius wrote: SheepChaser Woolhands wrote: But then the changes aint implemented, cuz TCU cant be targeted yet :/ Not yet. Next release. You can entosis station services, but not flip systems yet. I think DaReaper was correct ...
- by SheepChaser Woolhands - at 2015.06.23 20:22:07
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19. Entosis and stations - in EVE General Discussion [original thread]
DaReaper wrote: Scipio Artelius wrote: My understanding: - reinforce the TCU - when TCU exits first timer, begin capture events - if attacker wins first capture event, station is free ported - second timer initiates - second capture event t...
- by SheepChaser Woolhands - at 2015.06.23 19:49:30
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20. Entosis and stations - in EVE General Discussion [original thread]
Scipio Artelius wrote: My understanding: - reinforce the TCU - when TCU exits first timer, begin capture events - if attacker wins first capture event, station is free ported - second timer initiates - second capture event to flip system and c...
- by SheepChaser Woolhands - at 2015.06.23 19:46:02
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